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    Taikodom : Les skills

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    Stouf

    Chef des rebelles

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    Taikodom : Les skills

    Message par Stouf le Dim 8 Fév 2009 - 2:33

    Scout
    skill 1:
    Pilotage: Explorer
    Qualified for all the types of explorers.
    Increases the shield capacity, cruise speed, and container of the ship
    rank 1:
    abilities:
    Grants the rank: basic explorer
    rank 2:
    +3% speed +2% cruise +1% container
    rank 8: requires level 15
    Grants the rank: intermediat explorer
    rank 15: requires level 40
    Grants the rank: advanced explorer
    (ranks 3,4,5,6,7,9,10,11,12,13,14 are the same as rank 2.. read note)

    skill 2:
    artillery: particle
    Enables the equip of particle weapons.
    increases damage and reach.
    rank 1:
    Enables the equip of: basic particle
    rank 2:
    +3% damage +3% reach
    rank 5: requires level 10
    Enables the equip of: intermediat particle
    rank 10: requires level 25
    Enables the equip of: advanced particle

    skill 3:
    energy management
    Reduces the time of activate cruise.
    rank 1:
    -0.2 seconds to the time of activate of the cruise speed.

    skill 4:
    shield: antiradiation
    Reduces the cost of activation of shield: antiradiation
    rank 1: 5 (+10 levels for each rank Ie 5, 15, 25.. etc)
    -10% cost of activation

    skill 5:
    artillery: gauss
    Enables the equip of gauss cannons.
    increases firing speed and velocity of projectile.
    rank 1:
    Enables the equip of: basic gauss
    rank 2:
    +3% firing speed +3% velocity of projectile
    rank 5: requires level 10
    Enables the equip of: intermediat gauss
    rank 10: requires level 25
    Enables the equip of: advanced gauss

    skill 6:
    artillery: nuetron
    Enables the equip of nuetron cannons.
    increases damage and range
    rank 1:
    Enables the equip of: basic nuetron
    rank 2:
    +2% damage +3% range
    rank 5: requires level 10
    Enables the equip of: intermediat nuetron
    rank 10: requires level 25
    Enables the equip of: advanced nuetron

    skill 7:
    artillery: blaster
    Enables the equip of blasterss.
    increases firing speed and velocity of projectile
    rank 1:
    Enables the equip of: basic blaster
    rank 2:
    +3% firing speed +3% velocity of projectile
    rank 5: requires level 10
    Enables the equip of: intermediate blaster
    rank 10: requires level 25
    Enables the equip of: advanced blaster

    skill 8:
    demolition: missiles
    Enables the equip of light missile launchers.
    increases the damage and the speed of missies
    rank 1: requires level 5
    Enables the equip of: light missile

    skill 9:
    Enables the equip of light, and medium mines.
    increase the damage and the area of explosion of the mines
    rank 1:
    +5% damage
    rank 5: requires level 15
    Enables the equip of: medium mine

    skill 10:
    optimization of container
    increases contaner of the ship
    rank 1:
    +2% container

    skill 11:
    artillery: rail
    Enables the equip of rail cannons.
    increases firing speed and velocity of projectile
    rank 1:
    Enables the equip of: basic rail
    rank 2:
    +3% firing speed +3% velocity of projectile
    rank 5: requires level 10
    Enables the equip of: intermediat rail
    rank 10: requires level 25
    Enables the equip of: advanced rail

    skill 12:
    superior shield
    increases the shield capacity and regeneration
    rank 1: requires level 40
    +5% shield capacity +4% Shield regeneration

    skill 13:
    ambush. increases the reach of all weapon types
    rank 1: requires level 40
    +3% range


    Dernière édition par Stouf le Dim 8 Fév 2009 - 2:37, édité 1 fois
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    Stouf

    Chef des rebelles

    Nombre de messages : 1357
    Age : 38
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    Re: Taikodom : Les skills

    Message par Stouf le Dim 8 Fév 2009 - 2:36

    Merchant
    1. Ship: each level grants you +3% hull, +2% cargo space, +1% cruise speed
    8 -> next shipclass 15-> next ship class
    skill level 15 and 40 required to get next ship class

    2. Cannon (energy) second skill is energy cannon; all levels decreases the cooldown for such cannons by .2
    also, levels 5 and 10 allows you to use improved versions of energy guns

    3. skill is for particle cannons
    each level boosts damage and range by 3%
    also, levels 5 and 10 allows you to use improved versions of said guns...

    4. skill is related to vault size
    each level increases it by 100

    5. is rails
    +3% damage and +3% range for rails
    also, levels 5 and 10 allows you to use improved versions of said guns...

    6. is blasters
    3% damage and 'projectile' speed
    also, levels 5 and 10 allows you to use improved versions of said guns...

    7. containers
    it increases conteiner capacity by 2% per level

    8. is for missiles
    +2% damage and +2% speed

    9, rockets
    +2% damage and

    10. mines, durability

    11 hull armor

    12. mines layer, (small, medium, advanced)
    + 5% and +4 armor
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    Stouf

    Chef des rebelles

    Nombre de messages : 1357
    Age : 38
    OS Principal : Seven
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    Re: Taikodom : Les skills

    Message par Stouf le Dim 8 Fév 2009 - 2:36

    Juggernaut
    Skill 1: Increases basic pilot attributes

    Skill 2: Particle Weaponry - use of particle weapons + increase attributes

    Skill 3: Missiles - use of missile weapons + increase attributes

    Skill 4: Omega Strike - increases attributes/damage of Omega Strike special

    Skill 5: Rockets - use of rocket weapons + increase attributes

    Skill 6: ??? Ship Icon - increase shield or hull attributes?

    Skill 7: ??? Launcher Icon - possibly increases stats of all launcher weapons?

    Skill 8: Blaster - use of blaster weapons + increase attributes

    Skill 9: Torpedo - use of torpedo weapons + increase attributes

    Skill 10: Mines - use of mines + increase attributes

    Skill 11: Gauss - use of gauss weapons + increase attributes

    Skill 12: Magnetic - use of magnetic weaponry + increase attributes

    Skill 13: Rail - use of rail weapons + increase attributes

    Skill 14: Scatter - use of scatter weapons + increase attributes
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    Stouf

    Chef des rebelles

    Nombre de messages : 1357
    Age : 38
    OS Principal : Seven
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    Re: Taikodom : Les skills

    Message par Stouf le Dim 8 Fév 2009 - 2:37

    Hotshot

    1. Pilotage: Hunting
    Adds 3% Shields, 2% Acceleration, 1% Speed
    1-1. Qualifies ships of the category: Basic hunting
    1-8. Qualifies ships of the category: Intermediate hunting(requires rank 15)
    1-10. Requires rank 25
    1-15. Qualifies ships of the category: Advanced hunting(requires rank 40)

    2. Artillery: Gauss
    Adds 3% Cool down, 3% Bullet speed
    2-1. Qualifies cannons of the category: Basic gauss
    2-5. Qualifies cannons of the category: Double gauss(requires rank 10)
    2-10. Qualifies cannons of the category: Advanced gauss(requires rank 25)

    3. Artillery: Magnetic
    Adds 3% Cool down, 3% Bullet speed
    3-1. Qualifies cannons of the category: Basic magnetic
    3-5. Qualifies cannons of the category: Double magnetic(requires rank 10)
    3-10. Qualifies cannons of the category: Advanced magnetic(requires rank 25)

    4. Afterburner
    Adds 2% Speed, 1 second of duration
    4-1. Requires rank 5
    4-2. Requires rank 15
    4-3. Requires rank 25
    4-4. Requires rank 35
    4-5. Requires rank 45

    5. Artillery: Rail
    Adds 3% damage, 3% range
    5-1. Qualifies cannons of the category: Basic rail
    5-5. Qualifies cannons of the category: Double rail(requires rank 10)
    5-10. Qualifies cannons of the category: Advanced rail(requires rank 25)

    6. Artillery: Particle
    Adds 3% damage, 3% range
    6-1. Qualifies cannons of the category: Basic particle
    6-5. Qualifies cannons of the category: Double particle(requires rank 10)
    6-10. Qualifies cannons of the category: Advanced particle(requires rank 25)

    7. Superior shield
    Adds 5% shield, 4 regeneration
    7-1. Requires rank 40

    8. Canhoneiro(cannons?)
    Adds 3% damage
    8-1 Requires rank 40

    9. Demolition: Missiles
    Adds 5% range, 3% cool down
    9-1. Qualifies throwers of the category: Light Missile(requires rank 5)

    10. Demolition: Rockets
    Adds 2% Damage
    10-1. Qualifies throwers of the category: Rocket

    11. Artillery: Ballistics
    Adds 3% Damage, 3% cool down
    11-1. Qualifies cannons of the category: Basic Ballistics(requires rank 25)
    11-5. Qualifies cannons of the category: Double Ballistics(requires rank 35)
    11-10. Qualifies cannons of the category: Advanced Ballistics(requires rank 50)

    12. Artillery: Plasma
    Adds 2% Damage, 4% cool down
    12-1. Qualifies cannons of the category: Basic Plasma(requires rank 25)
    12-5. Qualifies cannons of the category: Double Plasma(requires rank 35)
    12-10. Qualifies cannons of the category: Advanced Plasma(requires rank 50)

    13. Artillery: Blaster
    Adds 3% Damage, 4% bullet speed
    13-1. Qualifies cannons of the category: Basic Blaster(requires rank 15)
    13-5. Qualifies cannons of the category: Double Blaster(requires rank 25)
    13-10. Qualifies cannons of the category: Advanced Blaster(requires rank 35)

    14. Artillery: Neutron
    Adds 2% Damage, 3% range
    14-1. Qualifies cannons of the category: Basic neutron(requires rank 15)
    14-5. Qualifies cannons of the category: Double neutron(requires rank 25)
    14-10. Qualifies cannons of the category: Advanced neutron(requires rank 35)

    15. Artillery: Scatter
    Adds 3% Damage, 3% cool down
    15-1. Qualifies cannons of the category: Basic scatter(requires rank 15)
    15-5. Qualifies cannons of the category: Double scatter(requires rank 25)
    15-10. Qualifies cannons of the category: Advanced scatter(requires rank 35)
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    Shaede

    Nombre de messages : 6
    Age : 38

    Les armes

    Message par Shaede le Lun 9 Fév 2009 - 3:43

    Yop ! (Et salut a tout ceux qui traînent encore ici ! Very Happy )

    Histoire de pas griller des pts de skill pour rien, voici un rapide descriptif des armes :

    - magnetique : cadence de tir tres elevée, dommages faibles, pas de munitions, canon pas cher

    particule : cadence de tir moyenne, dégats au shield importants, pas de munition, dégats plus interessants que le magnétique mais plus cher.

    neutrons : moins chers parmis les armes de haut niveau. cadence de tir faible (1 coup/ seconde) mais gros dégats, portée élevée. dommages raisonnables a la coque.

    plasma : un tir toutes les 5 secondes, mais mortel. Portée immense, dommages monstrueux aux boucliers et raisonnables à la coque.

    Gauss : cadence de tir bonne, munitions pas chères et ne prenant pas de place. Bons dégats à la coque.

    Rail : Plus de dommages que le Gauss, cadence de tir bonne, dommages élevés à la coque. Plus cher que le Gauss (avec les munitions, et elles prennent plus de place)

    Ballistic : gros canon qui tire super loin super lentement et qui fait de très gros trous à la coque ennemie.

    Scatter : je n'en sais absolument rien. Mystère...


    J'essayerais de faire vivre ce post à mesure que j'en découvrirais un peu plus.
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    Jarod
    Team BF

    Nombre de messages : 67
    Age : 37
    OS Principal : Seven

    Re: Taikodom : Les skills

    Message par Jarod le Lun 9 Fév 2009 - 20:24

    OOOOH Shaede !!!! Comment ca va ?
    Faut que je me dépeche de vous rejoindre Very Happy

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